Computing

At Bentley High Street we believe that our curriculum is used to supporting learning throughout the curriculum and that all children: can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology.

The curriculum is split into three strands: Computer Science, Information Technology and Digital Literacy.

Information technology

  • Using computers for functional purposes, such as collecting and presenting information, and using search technology effectively

Digital literacy

  • Being safe and responsible when using of technology and evaluating how effective it is
  • Recognising its advantages for collaboration or communication

Computer science

  • Helping children to understand how computers and networks work
  • Basic computer programming and coding

The National Curriculum aims to ensure that all children; 

Key Stage 1 

Pupils should be taught to:

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Key Stage 2

Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

Curriculum Implementation - Subject Content and Organisation Across School
 

EYFS

  • Computing through continuous provision
  • Using a computer
  • Exploring hardware
  • All about instructions
  • Supporting a child-led project using technology
  • Programming Bee Bots

Year 1

  • Getting Started
  • Programming Bee Bots
  • Algorithms Unplugged
  • Digital Imagery
  • Introduction to Data
  • Rocket to the Moon

Year 2

  • What is a Computer? 
  • Word Processing
  • Programming: Scratch Jr
  • Algorithms and Debugging
  • International Space Station
  • Stop Motion

Year 3

  • Emailing
  • Journey Inside a Computer
  • Top Trumps Databases
  • Digital Literacy
  • Programming Scratch
  • Networks

Year 4

  • Collaborative Learning
  • How the Internet Works
  • Website Design
  • HTML
  • Investigating Weather
  • Computational Thinking

Year 5

  • Online Safety
  • Micro: bit
  • Search Engines
  • Sonic Pi
  • Mars Rover 1
  • Mars Rover 2

Year 6

  • Bletchley Park
  • Intro to Python
  • Big Data 1 
  • Big Data 2 
  • Skills Showcase (Whole Summer Term)

E-Safety

At Bentley High Street School, we believe that all children within our school should be taught computing from which it is used to support learning across the curriculum. Whilst studies have looked at the benefits of having access to a computer and/or access to the Internet at home it is important to keep your child safe.

To keep your child safe, the following tips should be considered:

  • Setting security settings within Internet Explorer or other browsers
  • Locate the computer in a family area where possible
  • Consider the use of mobiles phones, games consoles and other devices with access to the internet
  • Regularly check the Internet sites your child has visited by looking in the history and favourites.

Your child should also be advised to:

  • Tell you about the websites they are using
  • Only use child friendly search engines
  • Only email people they know
  • Never give out personal information
  • Never arrange to meet people they have met on the Internet without talking to an adult first
  • Only use a webcam with people they know
  • Tell you immediately if they see anything they are unhappy with

Reassure that you want to keep your child safe rather than taking Internet access away from them.

A guide to E- Safety can be found below alongside the E – Safety Policy. There are also some resources and question prompts to share with your children to encourage healthy discussions on their online behaviour. 

Top tips for staying safe online

Join the children of Bentley High Street sharing their top tips for online safety on Safer Internet Day 2021.

Online safety is taught throughout our Computing and Jigsaw curriculum, as mapped out below, as well as through termly assemblies focused on this theme and through theme days in school - such as Safer Internet Day.

Whole School Online Safety Curriculum Overview

Kapow Computing Progression of Skills

Computing Skills Progression Map
Computing Curriculum Overview Inc EYFS November2020

Website Links

Scratch
A computing programme used in Year 2 and Year 3

BBC Computing
Learn what 'debugging' means or how the internet works!

BBC Bitesize
KS1A range of videos to support KS1 digital literacy

For further information regarding our Computing curriculum, please contact our Computing lead Mrs Shevki.